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7 May 2016

The Next Best Thing for Architects


VR will allow architects to explore their designs and to accurately analyse a building project before it has even been erected. The interactivity of a headset, such as Oculus Rift, will allow for both clients and architects to experiment with various designs, lighting and materials to allow for the creation of the best output for all. They will also able to identify issues and flaws that would normally be undetectable or overlooked using current techniques such as orthographic drawings and standard computer modelling. 
Although the use of virtual reality is expanding, many architects still choose to use a simple sketch to initially plan their design. Once a basic three-dimensional model has been created from this sketch it is exported to Unreal Engine where it is viewed in an Oculus Rift, creating the virtual space where the design can be explored in 3D. 
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McCarthy Building Companies and Wagstaffs and Atkins are just some of the architectural companies already using virtual reality within their businesses. However, the use of VR within architectural firms is expected to expand within the next four to six years as the industry grows and companies such as Iris and YEI Technology develop new technologies that will allow users of VR to “feel” their way through the environment in which they are exploring and “draw” the design in a 3D space, rendering it instantaneously. 

Virtual reality will thus allow architects to move away from their computer screens and explore their works of art realistically before they have even been built and conduct extensive safety checks in runtime simulations against various external influences such as natural disasters.   

Author: Tamsyn Helps

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