7 May 2016
Introduction
Welcome,
one and all, to our hub of learning, news and excitement. A virtual space where
we can explore our up-and-coming technological reality and how it affects
various aspects of daily life. Come and join the conversation.
Background of the Virtual Reality Survey
Virtual reality is an artificial environment that is created with software and presented to the user in such a way that the user suspends belief and accepts it as a real environment.
This survey has been drawn up in order to investigate and analyse the general public's interest, knowledge and awareness of virtual reality as well as people's views on the current virtual reality technology that has recently been released. if the majority of people are interested in using virtual reality, what could make them interested and to what extent people feel willing and ready to operate in daily life with virtual reality, such as in transportation.
Virtual Reality Survey Results
We conducted a survey to research certain questions that we were interested on by using Surveymonkey. We sent out surveys via the survey link https://www.surveymonkey.com/
The surveys were mostly answered by teenagers and adults. The surveys were sent out by each
group member to their family, friends and colleagues. 100 people in total took part in the answering of the survey.
The Next Best Thing for Architects
VR will allow architects to explore
their designs and to accurately analyse a building project before it has even
been erected. The interactivity of a headset, such as Oculus Rift, will allow
for both clients and architects to experiment with various designs, lighting
and materials to allow for the creation of the best output for all. They will
also able to identify issues and flaws that would normally be undetectable or
overlooked using current techniques such as orthographic drawings and standard
computer modelling.
Drawbacks of Virtual Reality
The world of virtual reality is an emerging and
immersive one with countless possibilities in not only the entertainment sector
but in the fields of medicine, sport and architecture as well. However, before
we allow Virtual Reality to claim territory in our perceptual landscape, we
should consider the pitfalls that will inevitably arise from the creation of
artificial environments.
The History of VR
Virtual reality has a long and tumultuous past
filled with as many deaths as it has attempts at revival. However, the recent
surge in production and society’s fascination could finally be the industry’s
salvation. Let us take a look at history to see how VR got here.
VR in Entertainment
What
is watching a movie really about? Why do people enjoy movies? It is all
about the Experience. The feeling of escaping
one’s own reality, to be transported into a new world. Joseph Campbell, a
mythologist explains that the reason why people are attracted to stories is;“That
what we’re seeking is an experience of being alive so that we can actually feel the rapture being alive.” http://www.butler-bowdon.com/joseph-campbell---power-of-myth.html
Virtual Reality in Sports
We have noticed some drastic technological
advancements in our everyday sporting codes, which have made playing, scoring,
umpiring and watching a lot easier, more enjoyable, and a lot fairer. Such
advancements include The Hawk-eye technology in tennis, Goal-line technology in
soccer, etc.
Virtual Reality in Social Interactions
Virtual
reality will connect people and take socialisation to a whole new level.
Smart
software and sensors are designed to enable detection of facial expressions and
motion when one is using VR technology. The parties involved would be able to
feel the realistic existence of the other person. This would allow people to
make friends easier, keep in touch with loved ones, maintain long distance
relationships and even hang out with friends. Communication would become much
more convenient and internet trolls can be avoided.
Virtual Reality in Economics
With
the new development and advances in Virtual Reality, many sectors of the
economy will face advantageous changes. Virtual Reality has the potential to
improve consumer living as it is predicted to reduce the costs of living. This
would strengthen an economy of a country and improve poverty levels. With
increasing development of VR, the digital divide across the world would become
smaller and more people will be connected with the same level of technology.
Virtual Reality in Education
Virtual Reality has taken the world by storm and
has intrigued thousands of people worldwide. The release of devices such as the
Oculus Rift, Samsung Gear VR and many others have created many opportunities
that enabled VR to enter the field of education.
VR in Gaming
Consumer’s
choices are driven by their own self-interest. When new gadgets are released
into the market, demand for that product is substantially large. Choices that
consumers make are also affected by their income, which is why an industry
needs to take into consideration all of their target markets. Virtual reality
gaming is a fast growing trend amongst gamers around the world which is why
they have made the equipment more accessible to users.
Virtual Reality in Health Care
The
use of virtual reality technology in the medical field has led to new
procedures occurring in both surgery as well as patient recovery.
Although virtual reality has not been fully implemented into the healthcare
profession due to its recent arrival, it is creating various advantages to the
areas it is introduced.
6 May 2016
Technological Advancement of VR in the Workplace
VR has the ability to catalysed the experience of
being in the same room as colleagues or customers, even if they are countries
apart. VR is able to eradicate job isolation between large companies and able
to create a more productive and cohesive work environment for employees. This
connectedness forms the basis of inter-organizational collaboration.
Composition of Virtual Reality Glasses/Headsets
“How
does VR work? How does wearable tech make you think you’re standing on Mars
when you’re actually about to bump into the kitchen counter?”
Conclusion
Having
looked at the various ways in which VR is changing and will continue to change
daily life, we can conclude that it will ultimately benefit society.
Whether it is making current processes more efficient or completely
changing the process, it is definitely an exciting time to be alive and
witness the evolution of society into a technological landscape.
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